AlviCommon is a major component.
It is divided into sections:
Globals (global variables),
2d Settings(layer collision),
Dialogs(Dialogs Editor,shortcuts in dialogs)
Inventory(Menu for Interactive)
In this section you can set global variables
These variables are visible in AlviScripts
supported types:string,Interactive Object(AlviEvent class)
If you choise "Delete" variable will be removed
Game Camera - Camera which shows the player
Navigation Layer Mask:mask for navigation object (eg. FLOOR)
Exclude Layers Mask:Mask for interactive with object(eg. INTERACTIVE)
Help Particle:particle for button "Show interactive"
Dialogs Editor:open Dialogs Editor
Default Object for screen text:GUI object for text
Camera for Dialog: camera which shows the people in the dialogues
Buttons for choices: buttons for choices in dialog
Default First person text color - default text color in dialogs
Shortcuts in Dialogs:shortcuts that you can use presented in the dialogues
Menu for Interactive Object-menu eg. to see things that the player have
Show Untrnslated Text in Console- (for Unity editor)
Save Untranslated Text to file - create TXT file in Alvi\Translate with untranslated text.