Alvi Event

AlviEvent is the fundamental class for persons and items

IMPORTANT:SET THE LAYER  ON "INTERACTIVE" AND

THE TAG ON "PersonAlvi" or "ItemAlvi"

This section describes a person or item

 

In this section you can set local variables 

These variables are visible in LUA code

supported types:string,Interactive Object(AlviEvent class)

Number,GameObject,Audio Clip

If you choise "Delete" variable will be removed

 

Object can be the item (NO SUPPLY),resource(SUPPLY) or item with the resource(SUPPLY AND ITEM)

NO SUPPLY-resources are part of his property, and do not pass when, for example, the item will be  raised

SUPPLY-Itemis a resource and will not be visible in the inventory as an item but will increase the amount of a resource held

 

Items-Every AlviEvent object can have other objects as Items.

 
 
Colors